Devlog #9 - Progress?
It's been a while since my last update but I'm not really sure what to say. Have I actually made any progress?
Technically, I have. All the menus are now fully functional and I've had to fix a lot of things, which really stressed me out.
- I still don't know how to create funcional pop up windows, so I had to find a workaround for the language selection.
- Language selection now works perfectly, but I won't be able to implement languages other than English before the jam's deadline, which means I'll have to do that in a later update. At least this will give time to my translators to test the game.
- The save function wasn't working because of a software specific issue and so I had to find a workaround, deleting quick save/load and replacing them with normal save/load. Now the game's menu feels a little empty, but at least it works and who's to say I won't add something interesting in the full game 👀
Is this everything? I don't rememeber, honestly, but it still feels like I haven't actually done much. The music is still missing and I've only completed 2 CGs so far. I'm trying to focus on the most important ones but I wonder if I'll be able to finish them all in time?
Time is running out, help T.T
Get Synthetizing Love
Synthetizing Love
Status | In development |
Author | Chiara |
Genre | Visual Novel |
Tags | Female Protagonist, Gay, Indie, Lesbian, LGBT, Multiple Endings, Romance, Slice Of Life, TyranoBuilder, Yuri |
Languages | English |
More posts
- Devlog #11 - Updated UI90 days ago
- Demo remake in the works95 days ago
- DEMO out nowDec 06, 2023
- Devlog #10 - Added musicNov 22, 2023
- Devlog #8 - Sprites are doneOct 31, 2023
- Devlog #7 - Translators neededOct 19, 2023
- Devlog #6 - The tedious part is overOct 12, 2023
- Devlog #5 - RecruitingOct 02, 2023
Leave a comment
Log in with itch.io to leave a comment.